First of all — thanks for all of the «likes» for this page. I know that many of you are wondering is this project still alive, what’s the …

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First of all — thanks for all of the «likes» for this page. I know that many of you are wondering is this project still alive, what’s the reason this one still to exist, when Serious Sam Revolution is available, or what’s the progress on the project. So here are some answers.

I know i’m working slow. I mean — really slow. This is because i haven’t much time to work on this, but when i have it — there is no inspiration to work on this. Last few months i spent in watching the layout of the map and I finally moved forward making huge change, which will make the map more not so linear. Also more changes are coming to other parts of the map, all of which will be done in a week.
Once you know what you want to do — it’s already easy to do it.

What’s the reason for this project to exist, when we have SS: Revolution? Well — it is you to decide. I’m making it for fun and I mean i’m really in it, when i’m working on it. The bigger problem now is how to connect in multiplayer, but i think i can solve this problem. In case i can’t — it is yet pretty fun single player with good backstory.

And finally — after so many time what’s the progress with this project — well, 1 of 4 classic levels is completely retextured, but i screw it, so i’ll retexture it again, fortunately, not from the very begin. And about the new levels — 1 from 5 planned levels is 100% done, once I cleared my mined what I want to do — I think this will speed up my work and second level will be done at the end of this month.

Wish me luck and thanks for the support!
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